Version 1.0
The first release, on Apple TV, Mac, iPhone and iPad.
- One to twelve players in one room. A Siri Remote is enough to play alone on an Apple TV.
- Game controllers: Xbox, PlayStation (DualShock 4 and DualSense) and other two-stick controllers.
- Apple devices with the app join over the host's WiFi with their own view of the game, or as controllers over Bluetooth or AWDL.
- Any phone, tablet or computer web browser joins by scanning the host's QR code or typing the address under it: no install. Touch twin-stick on phones; keyboard, including split keyboard for two players, on computers.
- On a Mac host, one keyboard seats one or two players.
- A round is one continuous hundred minutes: solids crossing the flat world, boss minutes, and caverns of pushy and deadly rock.
- Start from a later minute once a round has played all the way through it. Progress is shared through iCloud between your devices.
- A soundtrack synthesised live as you play, a hundred distinct minutes in a new key each game, that decides when enemies arrive and answers how you fight.
- No score. One life each: a fallen ship is a ghost that keeps shooting until another player loops their trail round it.
- Shots never hurt other players. They shove them.
- A CONTROL page written for the device and the controllers connected to it, and a per-device AUDIO MIX of music and sound effects.